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Secret Files 2: Puritas Cordis Portable Edition





















































About This Game The sequel to the award winning adventure hit Secret Files Tunguska. Famine in Africa, floods in Southeast Asia, economic crisis in Europe, and civil wars in South America, the world is on the brink of disaster. Nina Kalenkow is trying to escape all of this as well as her failed relationship with Max Gruber on a nostalgic cruise to Portugal.Nina becomes a witness to murder in the Hamburg docks and is soon thrust into the spotlight of events that encompass not only continents but also centuries."Facial animation" for visualizing emotions and speechInnovative puzzle design that always remains logical and fairDetailed and impressive pre-rendered backgroundsReal-time light and shadow effects of 3D characters and environments 1075eedd30 Title: Secret Files 2: Puritas CordisGenre: AdventureDeveloper:Animation ArtsPublisher:Deep SilverRelease Date: 29 Oct, 2009 Secret Files 2: Puritas Cordis Portable Edition secret files 2 puritas cordis poradnik. soluce secret files 2 puritas cordis. secret files 2 puritas cordis system requirements. secret files 2 puritas cordis pc español. secret files 2 puritas cordis pc español. secret files 2 puritas cordis full version free download. soluce secret files 2 puritas cordis. secret files 2 puritas cordis pc español descargar. secret files 2 puritas cordis full version free download. secret files 2 puritas cordis system requirements. secret files 2 puritas cordis pc español descargar. secret files 2 puritas cordis poradnik A pretty good traditional point and click adventure game.I wanted to sit back, solve puzzles and zone out to lots of dialog and this game delivered.I like it better than the first game. They both took me about 8 hours to get through.The only bad thing is the voice of Max in this game is super terrible. He hams it up and is over the top in a bad way. His monolouge voice is the worst thing ever. Nina's new voice actress isn't bad. She likes to chew the scenery a lot. I thought she was Sisko from DS9 a few times. Anyway not a bad game if you like this genre. Lost Horizon is a bit better tho.. I kinda liked it :o)I'm a sucker for mystery, conspiracy and\/or secret society stories, and that is what you get here. The story isn't fully fleshed or in any way intricate, but rather a bit shallow and simplified. One can't help to think that they could've done a lot more to get a more fully story told, but I still found it entertaining enough.It's an old game now, and it shows through looking at the characters, several backdrops and the cutscenes. Several are a bit blurry and low on detail. However, some backdrops looks a bit sharper. Anyway, it probably looked damn good when it came out, and it doesn't look half bad today. That is acceptable.The voice acting is overall ok, but it lacks a bit emotion and suspence. There are several tongue-in-cheek comments from the main characters that sometime works and sometimes don't. It is hard to tell at times if the game takes itself seriously or not.Figuring out the puzzles in this game was entertaining enough, with proper clues given and mostly quite logical solutions. Sometimes, though, they felt a bit cheap and out of context. The locations you go to are also mostly interesting.The game as a whole seems based on a good foundation, but a bit rushed and inconsistent. The coincidences within the story is a bit too much to swallow. I'm sure it is probably based on time and budget like most others. Either way it is still entertaining enough to enjoy if you are into these sorts of things.I also played the first in the series and enjoyed that one as well. There are a few references to the previous game but you certainly don't need to play that one to enjoy this. It is a whole seperate storyline.I can absolutely recommend this game for fans of point'n'click adventure games and for people who like a bit of mystery. If you're not into these types of games to begin with, it is probably not going to change your mind.I rate it 6\/10, because it has aged a bit and has that thin storyline. If I had played it when it came out and rated it at the time it might have been rated a bit higher.As always. If you are looking into buying this, don't base your decision on this review alone. Others-, any your opinion might differ from mine.Happy gaming :o)TJ. As with the previous game "Secret Files 1" I had a blast with this one as well, the game is very divers in scenery, has a great plot, nice puzzles, great diversity of chars with very decent speach actors and also some funny references to the first part.All in all again a gem of a game, highly recommended!. I finished the first Secret Files on the Wii, and I have to say that Part 2 so far is much nicer. The graphics are much better and the controls on the mouse are much easier to use. I like how the game ties into part 1 nicely.. Highly Recommended.Great adventure game, old school, new technology.Even better than Secret Files 1.Great work Anniversary Update & Sale: Hey all!It has been a year since the first version of SAELIG was released and I just wanted to take this chance to thank you all for the great support, bug reports, suggestions, and great stories. I couldn't do this without you all.So in time for the anniversary a new update has been released.Bug FixesFixed a bug that would result in being charged incorrectly for a stack of items.Fixed a bug that would break the tutorial.Fixed bugs related to saving and loading.Fixed many other small bugs.ChangesChanges to the tutorial.Changes to some interiors.Slight map changes.Vegetables are no longer available in autumn, and fruit trees now only produce in summer and autumn.Various tweaks.New StuffMetalworker can now make axes.Wild vegetable patches, wild fruit trees, coops, and fishing spots can now be depleated, but will also restock over time.Right click on notification to dismiss.Leatherworker is now a house as well.All new UI art that replaces most of the previous artwork.New buildings - tents, longhouse.New props.New map that has four settlements and three markets.There are a few other small things you may notice as well.SAELIG will be going on sale in the coming days so if you are looking to pick it up, it'll be 25% off from the 2nd for a few days.Thanks again for all the support and I hope you enjoy the new map and UI.Cheers,Stardog.. Early Access: Here we go!So Early Access is now available, but I must stress that you should only buy this if you want to support the project and you're happy to play a game that is still heavily in development. You will encounter bugs, some of which could be very bad and break your game and saves, and you will encounter incomplete mechanics. In some cases it might not even work on your computer. :(If you don't like it or you encounter some major issues, please don't forget about refunds. Refunds are good, and I encourage you to obtain one if you are dissatisfied.Thank you all for your continued support, and I hope you like it.I think I need to go have a sleep, this has been hard.. Update #13.8 - Slight changes.: Hello again,Sorry for releasing another small patch. I really wanted to make a few changes though, so here we go.Further reduced the chance of a travelling merchant setting up camp.Tweaked the rain chances and transitions a tad.Player should now only get the option to buy food from the alehouse if there is food to buy.Fixed a bug that might've cause the social classe for some families to display incorrectly.Rehashed the marriage acceptance system. When proposing marriage the target will decide to accept based on social class, housing situation, money, and total assets. More information is now given in event of rejection. This is slighly more advanced than it was prior. Not much, I know, but every little thing helps.Cheers,Stardog.. Update 17.5 - Some new stuff: Howdy,Update 17.5 is now ready to download.Bug FixesFixed bug that prevented you from abandoning a wilderness building.Prices at markets were adjusting too quickly.Only male orphans were being generated on game start.Player will no longer instantly heal when becoming sick.Fixed loading bugs.Fixed saving bugs.Fixed NPC health, buff, and debuff related bugs.ChangesChanges to some UI panels.More people will now spawn in the wilderness.Travelling merchants and soldier camps can now leave early if they run out of gold.New StuffSoldier camps that now show up on some maps like travelling merchants, except they only buy certain goods.A filter has been added to the map mode.A mini financial log has been added that tracks recent transactions and displays wage summaries. (Click the money bag icon near your money amount)A new option added to change the size of the UI.You can now allow or deny the marriages of your children.You can now abandon your children.You can now gift buildings to people. (Right click on the NPC)You can now adjust the quantity of an item you are trading using newly added UI buttons.New Flour Mill and upgrades.New Trading Post and upgrades. Will only sell items if someone is assigned to that task.Hope you enjoy!Cheers,Stardog.. Update #15.8 - Not quite at 16 yet.: Howdy all,Another small update to address issues and to make tweaks.Fixed a few issues related to health, and also rebalanced it.Fixed an issue that would cause animals to follow you around after you had stopped working at the farm.Fixed some more typos.The player can now buy food from the bakehouses if they have food available for sale.General fixes and tweaks to several systems. Most of which probably won't be noticeable. Update #16 is going to be awesome, I promise.Cheers,Stardog.. Patch #5 - More bug fixes, and some new stuff: Another patch. Bug fixes and new stuff.Changes10 new production events addedWhen hiring workers if the panel is empty it will now say that there are no workers available and offer some adviceCart upgrade window wording changed to reflect the fact that you're upgrading the entire cartWhen paying wages, the notifications are now group into their individual buildings. So if you have 3 buildings you will get three groups of wages transactionsSelling goods directly from your alehouse or bakehouse is now better for your pocket (this is actuall from patch 4, but forgot to mention it)Added an option for 30 days per season, as requested.Added two types of madicines which people will buy to cure their afflictions. They will also use it if it is stored in their house.Fixed farm workspace upgrade problemYou can now select things and interact with things when the game is pausedFixed broken production counter for long and marathon game lengthsInvalidated some old save data, which will make old saves bring in new data they previously were not.Fixed a potential load crashFixed issue where you would pay for more goods than you received when transferring large stacks to your characterFixed problem with bakehouse in tutorialCareer criminals will now go back to the last job they were doing at the start of each dayNew UI skins for nearby inventoriesHopefully that should be most of the major game interrupting bugs gone. I have people helping find the crashes, so that should hopefully get sorted out too.Your saves should work fine, but if they don't, feel free to send it to me and I can take a look, if I can duplicate the issue I should be able to rescue it.Save game location: C:\*Your PC username*\Tower\AppData\LocalLow\Stardog Games\SÆLIGEmail to: contact@stardoggames.comIf you continue to recieve random crashes, flick me an email and we can talk about using the debugging build to try and find the cause.If all goes well and there aren't any major bugs, the next patch will mainly contain new stuff as well as optimisations. I will be working on renting out houses, travelling families (and more), trade agreements, herbalists, production automation, and some other stuff. Beck has also provided me with some new 3D content which will be added.Thanks for everything

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